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Concert Reviews

Review: Wintersleep + The Besnard Lakes at the Capital Music Hall.

The night started out at Chez Lucien which a bunch of us crowded into a small booth for what can arguably be the best burger in Ottawa. Seriously. The Works has nothing on this slice of heaven.

Afterwards, Mike, Mike S and his buddy..Steve (can’t remember his name now!) ended up in a Russian bar where we had the local delicacy…vodka, beer and pickles. It was quite exciting to enter into another realm of drinking other than a typical pub!

We got to the Music Hall in time to catch the Besnard Lakes. I had never heard of the band but Mike S and Steve were raving about them.

And rave they should have. This band was amazing. My entire being was mesmorized and I couldn’t escape what was coming from their amplifiers. I can only compare them to Godspeed! You Black Emperor or My Bloody Valentine. After checking out Wikipedia, I suppose you can call this type of music ‘shoegazing’. Figure that one out for yourself. Mike doesn’t care for this type of drone-rock but I thoroughly enjoy when I can lose myself in the music.

At the end of the night I went to the merchandise booth to pick up an album and the band was there. I thanked them for the show and asked them which album I should pick up if I was new to them. The singer joked that I should actually pick up all three of them for $45…in the end I picked up the latest one…The Besnard Lakes are the Roaring Night and I have not put it down since. What an excellent album that all of you should check out!

Wintersleep did not disappoint…I was quite excited to see them as I had missed them at Bluesfest a few years ago. I fell in love with their “Welcome to the Night Sky” album and the “New Inheritors” album was different but has grown on me.

I enjoyed the fact that I don’t have their first two albums (well, I purchased them at the merch booth that night) because they would play a few tracks off of them and I would think it’s a new song (which wasn’t the case considering half the crowd was singing along!). They are masters of the psychadelicly-charged live show and I was blown away by their performance. Who would have thought Halifax could have produced something so massive in sound (Haligonians, I jest!)

Do yourself and see both of these bands if they show up in your town!

Setlist:
Drunk on Aluminum
Encyclopedia
Astronaut
Dead Letter & The Infinite Yes
Weighty Ghost
Black Camera
Experience the Jewel
Mausoleum
Insomnia
Archaeologists
Preservation
Baltic
Laser Beams
Miasmal Smoke and the Yellow Bellied Freaks

Encore
Trace Decay
Orca
Nerves Normal, Breath Normal

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Movember

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“I love a good moustache on a man.” – Vero

MY MOVEMBER PROFILE : http://ca.movember.com/mospace/596270/

I want to take the time to talk a little about a charity event I’m taking part in the month of Movember.

What is Movember? Why not just tell you in the words created on the Movember website:

Movember challenges men to change their appearance and the face of men’s health by growing a moustache. The rules are simple, start Movember 1st clean-shaven and then grow a moustache for the entire month. The moustache becomes the ribbon for men’s health, the means by which awareness and funds are raised for prostate cancer. Much like the commitment to run or walk for charity, the men of Movember commit to growing a moustache for 30 days.

I had heard of this charity event over the past few years and Mike and I had decided that this year was the year that we would start partaking in the event.

What will I be doing?

On November 1st, my goatee will be removed and in its place, the birth of a moustache all in the name of charity towards the elimination of prostate cancer.  I have organized a team and together, we hope to raise a lot of coin for this worthy cause.  Mike has already screamed out of the gate with donations!  Well done brother!  As you can see by the photo, he is already giving it his all by teasing us with what he will be attempting to grow in a months time!

“What a beautiful ‘stache!” – Me

Our team name is Le Moustache Improvement Directorate which is a play on words of the Directorate I work in.

I choose to do this for two reasons: 1) To raise money for a worthy cause by doing something awesome. 2) Let my Godson Evan know what I’m made of.  Men grow moustaches for good reasons.

What can you do?

– It would be amazing if you would join up on our team, or another team, or form a team of your own!  The rules are simple…on November 1st, shave whatever facial hair you have and start fresh!  Also, canvass for donations to this worthy cause!  I already have a few friends out there that are on different teams (Hello Mike and Mel!  That’s right…a woman is partaking!).  All you have to do is log onto http://ca.movember.com and create a profile for yourself.  If you are looking to join our team (the more the merrier!) simply look for Le Moustache Improvement Directorate. Also remember to update your profile during Movember with pictures of your ‘stache growing in! – Chris, Philipp, Eric, Troy, Dad…I’m especially sending this message out to you!

– If you do not choose to take part in Movember, you can help out by donating to either myself or to my team, or to someone else you know who is taking part in Movember!  It is all going to a great cause.  You can donate to myself at the following location: http://ca.movember.com/mospace/596270/.  I have set a personal goal of $500.

– You can attend a variety of fund raising activities for Le Moustache Improvement Directorate!  First up, there will be a fund raising concert in Ajax (which coincidentally coincides with Dad’s sixtieth birthday!).  If you are around the area, and know me well, then you know where to show up for the event!  Otherwise, I’m not divulging details on a private fund raising concert that will be primarily a bunch of Palmer’s attending!  Troy and myself will be on the guitar trying to convince people to donate, or to participate in the month of Movember.  Dad, I’m looking at you!

– Spread the word of Movember to your friends and family!

I will most likely be updating my Movember profile with pictures during the month of Movember so check in every so often!



IMG_0804“Rocking out until the end of Movember!”

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Pumpkins Carving

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Vero and I decided to carve our pumpkins tonight. I had always wanted to try an intricate stencil and Vero convinced me that I could manage this one tonight. I must say that even though it took a few hours, I’m impressed with the result. I mucked up his eye at one point so it’s not perfect, but it’s pretty darn good!

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Concert Reviews

Review: Roger Waters – The Wall – Scotiabank Place

*Thanks to Flickr user julep67, Miss Emily and my friend Trish for these photos.

The last few weeks have had me surrounded by The Wall. Listening to the live album, watching the film for the first time and to cap it all off…seeing Roger Waters perform The Wall at the Scotiabank Place.

The Wall is Pink Floyd’s opus from 1980 which outlines the story of a rock star gone mad…building up an alienating wall only to tear it down again. It’s hard to convey a story through music only as there is not a lot of room for dialogue…hence (probably) the reasons of making a film and an epic tour to accompany the album.

The tour originally only lasted 29 dates as it was so freaking expensive to tour around with. The sheer theatrics were unheard of back in the day…building an actual wall on stage in between the band and the audience. There is no footage available (or if there is, I have not seen it) so I can only go by the tales of it’s epicness.

Sunday night, we headed out to the Scotiabank Place to catch the show. I was curious as to whether or not it would updated 30 years later…as in solely relying on video screens. I was pleasantly surprised to see an actual wall half set up on stage when we took our seats! This was the real deal!

There was a big crew of us…Jean-Francois, Marie-Claude, Vero, Mike, Benoit, Michael and Alvaro were with us back in Section 228. While I usually hate sitting so far away, I was content with it this time around as it allowed us to see the entire stadium. We stared in awe at the majestic set that awaited us.

The show started in with In The Flesh? And started off strong. Fireworks, planes crashing into the wall, crazy spotlights going everywhere…what a great entrance! From our vantage point, all we could see is Roger Waters dressed all in black other than his white sneakers which I had a good laugh at. They were brighter than the spotlights!

The entire concert was like nothing I’ve seen before. I was truly amazed at some of the visual effects they used and I loved, loved, LOVED the building of the Wall during the first half of the show. They would have stagehands placing bricks into the wall while the band played on. I can only imagine the choreography of this entire concert. It was like they never missed a beat.

Some highlights:
– There were rumours that David Gilmour would show up on one date of the tour. Of course, ours was not the one he would show up at. However, during Comfortably Numb, the guitarist playing the solo could not be seen by us as there was a giant spotlight DIRECTLY IN OUR EYES! I had a giggle fit imaging David Gilmour actually showing up in Ottawa and us unable to see it because of a spotlight!
– Videos were being projected onto the wall. When an additional brick was placed in, video appeared onto the new brick. It was quite interesting to see this happen.
– My favourite part of the night was near the end of the first set when they were placing the final bricks into the wall. They started playing with video projection and making it look like there were holes in the wall (black projected onto some bricks) which allowed the stagehands to put in the final bricks without the audience really noticing (unless they were paying close attention). In the end, at the end of the song, BAM! The entire wall sans one was built and then the final brick placed in after Goodbye Cruel World played.
– The band was quite excellent. Benoit mentioned how he didn’t think the co-singer next to Roger didn’t cut it, but I felt differently. I thought the band did a stellar job of playing The Wall for us.
– It was interesting to have the band play behind the wall for us for awhile in the second half. Thankfully they only did it for one song!
– The Wall exploding at the end was definitely a plus!

There is so much to talk about…the giant inflatable puppets, the projections of fallen loved ones over time, the kids from Manotick singing Another Brick in a Wall (which Vero didn’t believe they were singing. Come on!)…all in all, it was an amazing night. I also managed to score a poster on my way out but had to wait quite a bit to get it. Luckily they were not sold out on the bottom level as they were on the upper when I went to get one.

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Cutting Finally

I’m back on board with Final Cut Pro in hopes of finishing up Sam’s wedding footage and passing it off to her at Christmas. We’ll see if that actually happens or not. The past year has not been kind to getting it off the plate with buying a house, selling a house, moving to a new house.

Not so secretly is the fact that the footage is taking up a honking large portion of my hard drive and it’s due time to get it outta here!!!

Last night I tried to figure out where I left off…I’m not too badly off. I have the entire wedding ceremony cut and the audio worked out. I don’t think there are many (if any) opportunities to add transitions, titles etc. during the actual ceremony…do I really need to label “Exchange of the Rings” before it happens? Doubtful.

That kind of thing will happen during the reception. The reception footage is cut between Camera A and B and now I have to go back and choose the best audio from each. This is not entirely hard as Vero’s camera must have had a better speaker as it seems to be the better quality pull of audio. The one tricky thing to look at is when we are getting close to the PA system as the sound distorts. I haven’t run into an instance where BOTH audio tracks are borked, but you never know what I’ll run into with 3 hours of footage to sift through.

My ideal product will be two-fold. 1: A compilation of ALL footage from the reception (all three hours) with Camera A and B footage cut in. I will then adjust the audio so that when people are watching this beast of three hours, they will not have to adjust their speakers all the time.

2: An edit which would trim the reception down to 1/1.5 hours along with titles, fades, funny things. This will be the grueling part, but also the more fun part. I’m also thinking of cutting a lot of Bruce’s band playing but have it as a separate feature on the DVD…almost like a bonus ‘bootleg footage of the band playing’ in case someone wants to simply watch those items. I’m sure if I was well versed in DVD authoring, I could figure out a way to simply have the entire 3 hours on the DVD but then have different playbacks which would be something like “Watch Full Thing” “Watch Edit” “Watch Only The Band Footage” etc. But alas, I don’t even want to get into that monstrosity (actually, now that I think of it, it may not be overly hard as long as I properly label chapters) at this point.

It was good to get back into it last night. It’s interesting…when I first filmed the thing I was very against cutting anything out. But Vero kept telling me I would make a horrible editor…now that I’ve been away from the footage for awhile I have this itch to cut out a lot of stuff (people meandering around, band playing) and leave the highlights. Besides, we’ll always have the full three hour cut with nothing cut out that people can watch if they so choose.

iplaying: The Few – The Gracious Few

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7 Terrible Things about DOS Gaming

Ultima, Test Drive, Wing Commander. All games that ran on the Disk Operating System, better known as DOS. If you’re old enough to feel nostalgic about these games, then you are likely old enough to remember dealing with the nightmares that this operating system would give often you when you dare run something that would give you a moment of fun.

Unlike consoles, where gamers could just stick in a cartridge and play (with maybe only minor blowing needed), PC-DOS gamers had to deal with all the complexities of old computers and making all the pieces — memory, sound cards, joysticks, whatever — try and work together in order to get games like Deathtrack up and running. Obviously, things like crappy graphics were a problem with all past gaming, so we won’t knock DOS for that. But here are seven things particular to DOS that were a massive pain in every PC gamer’s ass.

7) Adlib and Soundblaster Cards

Unlike now where high-quality stereo sound comes built in to a system, the best an old computer could do was use its internal speaker which could give you an astonishing range of sound from screeches to grinding noise. If you were gaming, then having an Adlib-compatible card or a Soundblaster card would be a significant improvement, as you could hear music and sometimes even DIGITALLY-RECORDED VOICES! Of course, you had to first install the damn things, which involved opening a computer case designed by the Marquis de Sade, a beige box of sharp edges and skin-removing excitement. Then, after the software was installed and the system would load up, you would have to hope you had your IRQS set correctly or the system would lock up like the breaks on a semi-truck trying to stop while rolling down Mount Everest. Of course it was all worth it once you got to hear the opening MIDI to the first mission of Doom, right?

6) The Multiplayer (If It Existed)

Most games had absolutely no “multiplayer” to them, so it was single player or…nothing, really. There were a few implementations for multiplayer, though, and all of them were terrible. One solution was play a turn-based game by e-mail — provided, of course, you didn’t mind for some game to take forever. You could also play some games over a local network. Now, there’s nothing bad about getting a couple of your friends together in the same room, to play multiplayer games. In fact, it tends to make it a lot more fun. Thing is, it wasn’t so easy to network… anything back in the day. Most PCs had absolutely no networking hardware, and most networking software involved so much complexity you might have more luck using a priest to pray for your five computers to actually connect to play a game of Doom. You might spend so much time setting up the computers by the time you were ready to play you were already nearly passed-out drunk, or in a diabetic coma from too much soda, so it didn’t matter anyways.

5) Playing with a Keyboard

PCs did have mice and joysticks you could buy, but they didn’t come with those things standard. Many a PC-DOS gamer found themselves forced to play complex games with merely a keyboard. Arrow keys to move (or the number pad with the num lock off), spacebar to shoot, and then, depending on the game, the other keys would do other things, like enter might fire a missile, and numbers 1-4 might change up your weapons and so forth. Not only was trying to control things that needed precise control, like a fighter plane, with the arrow keys difficult, but many games had so many controls they had to come with separate sheets you could hang up nearby, just so players could remember what was what.

4) Dealing with Disk Space

Hard drives used to run about 20MB in size. Yes, 20MB. So, if you had a 20GB hard drive on your Xbox 360 and you considered that ridiculously small, then the hard drives of the time were 100 times more ridiculous. For example, if you installed Ultima VI on your hard drive, that would take up 4MB on your system or 20% of your available hard drive space. So then you had maybe room for three more games on your hard drive. Oh, you could always not install the games and run them off the slow-ass 5-1/4-inch floppy drives, but this involved you usually copying the disks first, which again, were slow-ass, plus low capacity, and involved you maybe copying 5-12 disks. Essentially you had to take a significant portion of your free time to manage disk space so you could actually have fun.

3) Copy Protection

Let this be an example that game publishers have always douches. Consider this – If you wanted a game you had to physically go out and get it from some place, and then it came on a disk the size of a waffle. There was no Internet to download anything from, or obtain cracks for games. Even so, publishers were so afraid that you were going to get a copy of a floppy disk from a friend, they implemented copy protection. Copy protection that was usually involving looking at some physical media involved with the game, such as “Turn to page 3, line 34 of the manual and type in the fourth word,” like you were entering codes to launch a nuclear missile.

2) AUTOEXEC.BAT/CONFIG.SYS

These were a handy little files used to turn your system from a system running a monitor and keyboard to a system that would run a monitor, keyboard, mouse, sound card, load memory without screeching, a joystick and maybe even a CD-ROM Drive. Thing was of course, you had to get things all just so, or else…nothing would work. Things like setting up your AUTOEXEC.BAT as such.

@echo off
prompt $P$G
PATH=C:DOS;C:WINDOWS
set TEMP=C:TEMP
set BLASTER=A220 I5 D1 T2
SET GRIP=C:GRAVISCORESO
SET PATH=%PATH%;C:GRAVISCORESO

Yep, and without a file like this you wouldn’t get to play Star Control II.

1) Extended and Expanded Memory

Okay…okay. So, way back when, technology was somewhat pathetic, especially in the case of dealing with memory. The X86 processors at the time could only access the first 640KB of memory of a system, requiring special software to access the remaining 384KB that was set aside for running things like the monitors, the hamster required to power the system fan, etc. There were two ways to utilize this memory, using the Extended Memory thingee, and Expanded Memory whoozit. Extended Memory was useful for doing so, but most games used the other, more tricky Extended Memory, so if you had a 286 processor without some sort of hardware board installed, you would miss out on such things as bigger explosions, speech, and basically all the cool shit Wing Commander had to offer. Expanded Memory could be run in software using the 386 processor, which could also be a pain to configure. To sum up, it required a minor miracle and thousands of dollars in hardware to utilize a single megabyte of memory.

Source: http://www.toplessrobot.com/2010/10/7_terrible_things_about_pc-dos_gaming.php

iplaying: Love Reign O’er Me – Pearl Jam – Boston 2010

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Land of the Hyper-Real

“I can’t participate as a civilian because I have a level of celebrity that makes me not able to use Facebook in the way that someone who’s not a celebrity can use it. I watch people, friends of mine, and see how they portray themselves online and I find interesting that it’s kind of a hyper-real version of yourself, how you’d like to be seen, in a way. And I question the generation or two coming up who are used to engaging people in that format and wonder what the repercussions will be down the road — how human relationships will differ in an age of oversharing.”Trent Reznor; in regards to not being on Facebook/Twitter any longer.